The writing had my interest at the beginning, but it lost me before the end. Whenever it cuts to the triangle that represents Kyle I assume that the dialogue is over and that now I can play, but it just goes right back to the text, and it keeps doing this over and over. It should mention during the game that you can skip text, since I didn't bother going back to the game page to look at the controls because they're explained in game and the text is so incredibly slow. I only realized this afterwards when I came back to the page to leave a comment.
The gameplay felt disconnected from the story. During the gameplay I just wanted to get it over with and get back to the story, but then once the dialogue started again it was so agonizingly slow that I lost interest.
Also WHY did it have to be the numpad arrow keys? Most of us are pretty accustomed to the regular arrow keys but the numpad has that 5 key in the middle that changes the layout. I couldn't get used to controlling it like this since I'm just so accustomed to having the down key being next to the left and right keys and the up arrow being one key above down.
This game could be great with just 3 simple changes. Speed up the text (and don't cut back to the gameplay until it's finished), allow use of the regular arrow keys, and put some sort of background so that it looks like Kyle is actually moving instead of just rotating in place. I wish you luck on your next game, and I'm sure that it will be way better after what you've learned making this one.
Let me know if you ever make an updated version of this game after the jam, I'd be willing to revisit it.